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3DS Max

This project involves the production of photorealistic still renderings using 3DS Max of the selected architecture design with materials, appropriate camera views and post-production enhancement on the visual outcome. The visualization work would be assessed on the types and ways materials are used, types of lights and effects used to set up the scene, setup of appropriate camera views for rendering and skills of using post-production tools to enhance the visual outcome. 

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Progress

Importing model with sun and sky, adding cameras and materials into view ports. Trying with camera angle.

Test rendering with different intensity of lights and angles.

Final Product

©2018 by Lai Kah Keen. All rights reserved.

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